Secret Bioshock Easter Egg Revealed By Former 2K Marin Developer

Regardless of how old games may be, secret easter eggs can always show up that nobody has managed to discover over the years. The latest easter egg comes from Bioshock that was revealed in a very different kind of way.

Bioshock just celebrated its 10th anniversary a few months ago, but we sadly haven’t heard any details of any followup games or anything. This means we have to look back to the past for our Bioshock fix, with someone revealing a new secret in the original game.

This information was provided by Nick Monroe on Twitter, who compiled a few different posts from 4chan. The post starts with this random user claiming to be a former member of the 2K Marin team that worked on the port for Bioshock and eventually Bioshock 2, who was called out by someone as being a fake.

This member of the development team responded with evidence to prove who they were, by revealing that the original Bioshock had a secret message hidden in it by performing a certain task, which nobody had discovered before.

“In BioShock 1, go to the second half of Hephaestus where you first encounter Ryan in person. Use Incinerate to get you down to 1 HP, then use it again on the area where the cutscene triggers and walk into it. You’ll die right when the scene starts, but wind up in a Vita Chamber outside the map. Turn on Art Captions and you’ll see a developer message about Paul Hellquist not doing his job. No one has found this bug yet publicly, it’s in all versions. Cheers.”

When people went to try this out, low and behold, the message appeared in the game, even on the remastered versions, proving that this person did work on the 2K Marin team. While the secrets they were revealing can be taken with a grain of salt, their previous time working on Bioshock has at least been proven essentially.

While not a crazy easter egg or anything, it’s still really neat to find out about hidden secrets like this after so many years. Who knows what else Bioshock may have hidden as well? Maybe one day we’ll learn more.

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